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-
- function units_platform_setup()
- local unit = uniGetExecutor()
- units_setup(3,false,ENET_EFFECT_PS_SETUPSMOKE_SMALL,ENET_EFFECT_GEOMETRY_PLATFORMSHADOW,true)
- unit:getBone(ENBT_FAN,0):addRotationEffect(ENET_EFFECT_ROTATE_RADAR,MATH_PI)
- unit:getBone(ENBT_FAN,1):addRotationEffect(ENET_EFFECT_ROTATE_RADAR,MATH_PI)
- unit:getBone(ENBT_FAN,2):addRotationEffect(ENET_EFFECT_ROTATE_RADAR,MATH_PI)
- unit:getBone(ENBT_FAN,3):addRotationEffect(ENET_EFFECT_ROTATE_RADAR,MATH_PI)
-
- unit:getBone(ENBT_FAN,0):addSimpleEffect(ENET_EFFECT_BINDEDSPRITE_PLATFORMVINT)
- unit:getBone(ENBT_FAN,1):addSimpleEffect(ENET_EFFECT_BINDEDSPRITE_PLATFORMVINT)
- unit:getBone(ENBT_FAN,2):addSimpleEffect(ENET_EFFECT_BINDEDSPRITE_PLATFORMVINT)
- unit:getBone(ENBT_FAN,3):addSimpleEffect(ENET_EFFECT_BINDEDSPRITE_PLATFORMVINT)
-
- unit:getBone(ENBT_FAN,0):addSimpleEffect(ENET_EFFECT_PS_ENVIRONMENT_PLATFORMSMOKE)
- unit:getBone(ENBT_FAN,1):addSimpleEffect(ENET_EFFECT_PS_ENVIRONMENT_PLATFORMSMOKE)
- unit:getBone(ENBT_FAN,2):addSimpleEffect(ENET_EFFECT_PS_ENVIRONMENT_PLATFORMSMOKE)
- unit:getBone(ENBT_FAN,3):addSimpleEffect(ENET_EFFECT_PS_ENVIRONMENT_PLATFORMSMOKE)
- end
-
- function units_platform_resetup()
- local unit = uniGetExecutor()
- units_setup(3,false,nil,ENET_EFFECT_GEOMETRY_PLATFORMSHADOW,true)
- unit:getBone(ENBT_FAN,0):addRotationEffect(ENET_EFFECT_ROTATE_RADAR,MATH_PI)
- unit:getBone(ENBT_FAN,1):addRotationEffect(ENET_EFFECT_ROTATE_RADAR,MATH_PI)
- unit:getBone(ENBT_FAN,2):addRotationEffect(ENET_EFFECT_ROTATE_RADAR,MATH_PI)
- unit:getBone(ENBT_FAN,3):addRotationEffect(ENET_EFFECT_ROTATE_RADAR,MATH_PI)
-
- unit:getBone(ENBT_FAN,0):addSimpleEffect(ENET_EFFECT_BINDEDSPRITE_PLATFORMVINT)
- unit:getBone(ENBT_FAN,1):addSimpleEffect(ENET_EFFECT_BINDEDSPRITE_PLATFORMVINT)
- unit:getBone(ENBT_FAN,2):addSimpleEffect(ENET_EFFECT_BINDEDSPRITE_PLATFORMVINT)
- unit:getBone(ENBT_FAN,3):addSimpleEffect(ENET_EFFECT_BINDEDSPRITE_PLATFORMVINT)
-
- unit:getBone(ENBT_FAN,0):addSimpleEffect(ENET_EFFECT_PS_ENVIRONMENT_PLATFORMSMOKE)
- unit:getBone(ENBT_FAN,1):addSimpleEffect(ENET_EFFECT_PS_ENVIRONMENT_PLATFORMSMOKE)
- unit:getBone(ENBT_FAN,2):addSimpleEffect(ENET_EFFECT_PS_ENVIRONMENT_PLATFORMSMOKE)
- unit:getBone(ENBT_FAN,3):addSimpleEffect(ENET_EFFECT_PS_ENVIRONMENT_PLATFORMSMOKE)
- end
-
- function units_platform_select()
- units_select(32)
- end
-
- function units_platform_unselect()
- units_unselect()
- end
-
- function units_platform_selectenemy()
- uniGetExecutor():addSimpleEffect(ENET_EFFECT_SELECTEDGEOMETRY_ENEMY)
- end
-
- function units_platform_damaged()
- uniGetExecutor():applyDamage(uniGetLife())
- end
-
- function units_platform_highlight()
- uniGetExecutor():addEffectWithRadius(ENET_EFFECT_GEOMETRY_HIGHLIGHT,15)
- end
-
- function units_platform_explode()
- units_explode_big1()
- end
-
- function units_platform_fire()
- end
-
- function units_platform_move()
- local unit = uniGetExecutor()
- local sound = unit:play3DSound("something moves.wav",1)
- waitDeath(unit:addRotationEffect(ENET_EFFECT_ROTATE_UNIT,MATH_PI * 0.6))
- waitDeath(unit:addMoveEffect(ENET_EFFECT_MOVE_LINEAR,60))
- sound:destroy()
- end
-
- function units_platform_load()
- local unit = uniGetExecutor()
- local cargo = uniGetTarget()
- local sound = unit:play3DSound("something moves.wav",1)
- units_waitCommandByUID(cargo,unit:getCurrentCommandUID() - 1)
- waitDeath(unit:parabolicTargetting(cargo))
- sound:destroy()
- unit:addAnimationToQueue(ENAT_IDLETIMEOUT1,1)
- unit:addAnimationToQueue(ENAT_FIREPOSITION1,MATH_INFINITY)
- unit:addAnimationToQueue(ENAT_IDLETIMEOUT2,1)
- uniSetPosition(unit:getBone(ENBT_FIRE1):getWorldPosition())
- unit:play3DSound("platform_opens.wav",0):destroy()
- local ground = units_addGround(unit,ENET_PLATFORM_GROUND)
- local movecmd_uid = cargo:executeCommand(ENC_MOVE,true)
- cargo:terminateCommand()
- cargo:executeCommand(ENC_INSIDE,true)
- while(cargo:getCurrentCommandUID() == movecmd_uid) do pause() end
- cargo:setTransformOwner(units_findfreefirespot(unit,1))
- unit:setCurrentAnimationRepeatCount(0)
- cargo:setVisibility(true,true)
- cargo:terminateCommand()
- end
-
- function units_platform_unload()
- local unit = uniGetExecutor()
- local cargo = uniGetTarget()
- units_waitCommandByUID(cargo,unit:getCurrentCommandUID() - 1)
- local pos = uniGetPosition()
- local sound = unit:play3DSound("something moves.wav",1)
- waitDeath(unit:parabolicTargetting(pos))
- sound:destroy()
- unit:play3DSound("platform_opens2.wav",0):destroy()
- unit:addAnimationToQueue(ENAT_IDLETIMEOUT1,1)
- unit:addAnimationToQueue(ENAT_FIREPOSITION1,MATH_INFINITY)
- unit:addAnimationToQueue(ENAT_IDLETIMEOUT2,1)
- local ground = units_addGround(unit,ENET_PLATFORM_GROUND)
- cargo:setTransformOwner()
- local movecmd_uid = cargo:executeCommand(ENC_MOVE,true)
- cargo:terminateCommand()
- cargo:executeCommand(ENC_INSIDE,true)
- while(cargo:getCurrentCommandUID() == movecmd_uid) do pause() end
- unit:setCurrentAnimationRepeatCount(0)
- cargo:terminateCommand()
- end
-
- function units_platform_transfer()
- local unit = uniGetExecutor()
- local cargo = uniGetTarget()
- units_waitCommandByUID(cargo,unit:getCurrentCommandUID() - 1)
- local from = cargo:getTransformOwner():getTransformOwner()
- local fromType = from:getEffectType()
- units_waitCommandByUID(from,unit:getCurrentCommandUID() - 2)
- if(fromType == ENET_UNIT_PLATFORM) then
- waitDeath(from:parabolicTargetting(unit))
- from:addAnimationToQueue(ENAT_IDLETIMEOUT1,1)
- from:addAnimationToQueue(ENAT_FIREPOSITION1,MATH_INFINITY)
- from:addAnimationToQueue(ENAT_IDLETIMEOUT2,1)
- local ground = units_addGround(from,ENET_PLATFORM_GROUND)
- cargo:setTransformOwner()
- units_platform_load()
- from:setCurrentAnimationRepeatCount(0)
- from:terminateCommand()
- elseif(fromType == ENET_UNIT_LANDTRANSPORT or fromType == ENET_UNIT_SEATRANSPORT) then
- waitDeath(from:parabolicTargetting(unit))
- cargo:setTransformOwner()
- from:addAnimationToQueue(ENAT_PREPAREFORFIRE1,1)
- from:addAnimationToQueue(ENAT_FIREPOSITION1,MATH_INFINITY)
- from:addAnimationToQueue(ENAT_AFTERFIRE1,1)
- local g_type = ENET_STRANSPORT_GROUND
- if(fromType == ENET_UNIT_LANDTRANSPORT) then g_type = ENET_LTRANSPORT_GROUND end
- local ground = units_addGround(from,g_type)
- cargo:setTransformOwner()
- cargo:setScale(0.4,0.4,0.4)
- cargo:setVisibility(true,false)
- units_platform_load()
- units_unload_growth(cargo)
- from:setCurrentAnimationRepeatCount(0)
- from:terminateCommand()
- else
- consoleWrite("attempt to reload from unknown transport type!!!")
- end
- end
-
- registerCommand(ENSCRIPTSET_PLATFORM,ENC_MOVE,"units_platform_move")
- registerCommand(ENSCRIPTSET_PLATFORM,ENC_FIRE1,"units_platform_fire")
- registerCommand(ENSCRIPTSET_PLATFORM,ENC_FIRE2,"units_platform_fire")
- registerCommand(ENSCRIPTSET_PLATFORM,ENC_SELECT,"units_platform_select")
- registerCommand(ENSCRIPTSET_PLATFORM,ENC_SELECTENEMY,"units_platform_selectenemy")
- registerCommand(ENSCRIPTSET_PLATFORM,ENC_UNSELECT,"units_platform_unselect")
- registerCommand(ENSCRIPTSET_PLATFORM,ENC_SETUP,"units_platform_setup")
- registerCommand(ENSCRIPTSET_PLATFORM,ENC_RESETUP,"units_platform_resetup")
- registerCommand(ENSCRIPTSET_PLATFORM,ENC_DAMAGED,"units_platform_damaged")
- registerCommand(ENSCRIPTSET_PLATFORM,ENC_EXPLODE,"units_platform_explode")
- registerCommand(ENSCRIPTSET_PLATFORM,ENC_HIGHLIGHT,"units_platform_highlight")
- registerCommand(ENSCRIPTSET_PLATFORM,ENC_LOAD,"units_platform_load")
- registerCommand(ENSCRIPTSET_PLATFORM,ENC_UNLOAD,"units_platform_unload")
- registerCommand(ENSCRIPTSET_PLATFORM,ENC_TRANSFER,"units_platform_transfer")
- registerCommand(ENSCRIPTSET_PLATFORM,ENC_INSIDE,"units_inside")
-
- -- make description of unit
- desc = getEffectDescriptionP(ENET_UNIT_PLATFORM)
- desc.ClassID = ENCLASS_MESHINSTANCE
- desc.EffectClassType = ENECT_GEOMETRY
- desc.FileName = "platform.rmd"
- desc.ScriptSet = ENSCRIPTSET_PLATFORM
- desc.MoveType = ENMOVE_AMPHIBIAN
- desc.RenderType = ENRENDERTYPE_GEOMETRY
- desc.Material = ENMAT_RIGIDSKINNEDMESH
- desc.MaterialColors = units_materialcolors_human
- desc.isPlacesVisible = true
-
- --desc.Geometry.isCollisionable = true
-
- -- shadow
- desc = getEffectDescriptionP(ENET_EFFECT_GEOMETRY_PLATFORMSHADOW)
- desc.ClassID = ENCLASS_MESHINSTANCE
- desc.EffectClassType = ENECT_GEOMETRY
- desc.FileName = "platform_shadow.rmd"
- desc.RenderType = ENRENDERTYPE_SHADOW
- desc.Material = ENMAT_SHADOW
- desc.MaterialColors = units_materialcolors_shadow
-
- -- register new unit to logic
- unitDesc = logic_getUnitDescP(32)
- unitDesc.group = 2
- unitDesc.order = 1
- --unitDesc.unit_res_id = ENET_UNIT_PLATFORM
- unitDesc.unit_res_id = ENET_UNIT_PLATFORM
- unitDesc.unit_icon_id = "Platform_h_small_normal.dds"
- unitDesc.active_id = "Platform_h_small_active.dds"
- unitDesc.pressed_id = "Platform_h_small_pressed.dds"
- unitDesc.big_icon_id = "Platform_h_big_normal.dds"
- unitDesc.small_icon_id = "Platform_u_stats.dds"
- unitDesc.HP = 3
- unitDesc.MP = 30
- unitDesc.WR = 0
- unitDesc.min_WR = 0
- unitDesc.WD = 0
- unitDesc.WR2 = 0
- unitDesc.min_WR2 = 0
- unitDesc.WD2 = 0
- unitDesc.ability = 7
- unitDesc.transport = 1
- unitDesc.value = 2
- unitDesc.race = 0
- unitDesc.fire_pause = 0.6
- unitDesc.move_pause = 0.5
- unitDesc.unit_info_scale = 0.07
- unitDesc.scn_name = "BPLATFORM"
-
- ------------------------------------------------------------------------------------------
- ------------------------------------------------------------------------------------------
- ------------------------------------------------------------------------------------------
- ------------------------------------------------------------------------------------------
-
- desc = getEffectDescription(ENET_EFFECT_SPRITE_EXPLOSION)
- desc.FileName = "platform_vint.dds"
- desc.OrientedSprite.xsize = 11
- desc.OrientedSprite.ysize = 11
- desc.OrientedSprite.SpriteType = 2
- desc.MaterialColors.Emissive.r = 1.0;
- desc.MaterialColors.Emissive.g = 1.0;
- desc.MaterialColors.Emissive.b = 1.0;
- desc.MaterialColors.Emissive.a = 1.0;
- changeEffect(ENET_EFFECT_BINDEDSPRITE_PLATFORMVINT,desc)
-
-
- ------------------------------------------------------------------------------------------
- ------------------------------------------------------------------------------------------
- ------------------------------------------------------------------------------------------
- desc = getEffectDescription(ENET_EFFECT_GEOMETRY_VEGETATION_FURPALM)
- desc.FileName = "platform_ground.smd"
- desc.effectUsageType = ENEUT_GENERIC
- desc.Geometry.isCollisionable = true
- changeEffect(ENET_PLATFORM_GROUND,desc)
-